A downloadable visual novel for Windows, macOS, and Linux

Autumn Memories is a visual novel sim game about a teenager infiltrating a rival bakery cafe's workforce. Will you choose to sabotage or to befriend the staff working there?

Your parents own a bakery cafe but ever since the new Bon Bon Bien cafe popped up two streets over, business has been in the decline. As a new strategy, your parents sent you to go work there, to find out their secrets and sabotage them.

Autumn Memories is focused on friendships. It was originally a comic anthology project, but our circle decided to turn it to a interactive story instead. Every route is written and drawn by a different individual.

This demo is a sneak preview of our current build for the game.

  • 4 routes with different staff members
  • 13.000~ words
  • Day Planning simulation
  • Play as a guy or a girl

This is version 0.7, and it is not complete, but we would love some feedback to see if we are on the right track and to know what we can improve on.


Autumn-Memories-0.7-all.zip 38 MB


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didnt know what to expect, but i love it so far! pls work on the music and sound effects (click, menu, correct/ incorrect choices)!! i would also recommend having a small description of what each day choice means (aka studying at school vs chilling at the park). Last, u best better make my boy jules a romanceble character for MC !! o///o

I love the art of this game! I know who I'm going with when the full game comes out 😏 😏 

I've never really played a visual novel before, but I have to say I'm really enjoying it, the art style is beautiful and it's easy to navigate as well! The only criticism I have is that there isn't any music. Because this page is fairly old now, I want to ask, is there going to be any update/full version of this game? I also hope you don't mind, I made a video (part 1 so far) of the game:

(1 edit)

Uwah!! I love the art and plot! However, since I criticize things as well. You could improve choices that could lead to something excited. Meaning there need to be more interactions with the love interests. Take Pascal in example. There should be choices in the future that could lead him to instead heading for Chloe, he would go for the Protagonist. Well, in a pace that wouldn't make the plot all wonky and what not. And then maybe Pascal would have a mental battle to see who he actually likes further in the story. Depending on the choices the Protagonist chooses. That's all from me, cya and sorry for criticizing you guys. I just want the game to improve and have better interests from others. I'm known to criticize, and sometimes... Nm. I'll stop explaining and say thanks for making this game a game full of great potential!

Cant wait ;0; u da beshh

I loved this! I never expected Pascel to have a crush on Chloe. It's very interesting, can't wait for more

When will the next update come!?! I can't wait, but.... You guys could try making Spencer more lightened up as he gets to know the protogist more.

Awesome game! Can't wait for it when it's finished.

(3 edits) (+1)

possible ideas: when you go to the library, the culinary bar could increase as well because of gaining culinary knowledge from the books

fixing: sometimes it says I decreased spirit when it actually increases. this one may be unreasonable, but if it doesn't irritate the artist, you could redraw pascal's face(eyes and placement of mouth)

Overall: love this, good characters, love the reasonable type of person I am playing, keep up the great work!


Great game!! Looking forward to the full game!! :D

btw.... when will it be finished TT

We are working hard to finish the game but the end of August!